Press releasepoint - G-cube Wins Learnx Impact Award 2015 in the Mobile App category for Best Learning Design
G-Cube ( http://www.gc-solutions.net ) announced its win of the Platinum LearnX Impact Award in the category of Best Learning Design - Mobile App. The annual LearnX Impact Awards recognizes innovative and path-breaking achievements in the area of e-learning and organizational training.
Published on: Mar 4, 2016
Transcripts - Press releasepoint - G-cube Wins Learnx Impact Award 2015 in the Mobile App category for Best Learning Design
G-Cube wins LearnX Impact Award 2015 in the
Mobile App Category for Best Learning Design
Posted June 5th, 2015 by GCube Solutions
G-Cube, a leader in innovative e-learning, has won the coveted Platinum LearnX Impact Award in the
Best Learning Design - Mobile App category.
Noida, UP, India., June 5, 2015 - (PressReleasePoint) - G-Cube, a leader in innovative e-learning, has
won the coveted Platinum LearnX Impact Award in the Best Learning Design - Mobile App category.
The annual LearnX Impact Awards recognizes in the area of organizational training and e-learning.
G-Cube showcased a mobile-enabled solution created for Royal Philips ? a technology company that is
known globally for creating meaningful and modern solutions in the area of Healthcare, Consumer
Lifestyle and Lighting.
G-Cube developed an application that makes a variety of learning cue-cards available on the learner?s
device ? be it the laptop, while travelling; the iPad, while making sales calls; or the desktop, when
inside the office. The app presents the cue cards in a unique catalogue display that makes sure that the
learner is able to access the required content efficiently and quickly. With crisp content and attractive
graphics, the cue cards make the learner well-informed as well as highly inspired to share the many
benefits of appropriate lighting solutions.
Close collaboration with Philips helped G-Cube gather insights on how lighting affects behaviour as
well as perceptions. Lighting plays an important role in making spaces comfortable for people and
helps them perform better. The effects of lighting can feel a myriad of emotions. Lighting can be
utilized differently in different spaces.
This formed the learning objective ? to provide insights into the effects of lighting, keeping in mind the
different settings as well as different emotions. Thus, G-Cube created two verticals ? ?Different spaces
where we use light? and ?How light affects people and spaces?. Each cue card was built to represent
one feature from each vertical, with a story and character to validate the lasting effects of appropriate
lighting. With 115 different cards, each demonstrating an individual example, the cards hold a worth of
practical knowledge about the various implementations of lighting solutions and their effects.
Manish Gupta, CEO of G-Cube ( http://www.gc-solutions.net ) said, ?The mobile app aligned very
well to the just-in-time learning needs of the learners. The LearnX Awards is one of the most
prestigious awards in the industry and this award strengthens in the many possibilities of mobile-based
learning. G-cube hope to continue with our passion for innovation and excellence in corporate learning
? embracing newer technologies as well as newer ways of learning.?
G-Cube is a leading CMMi Level 3 e-learning products and services company ? with a global delivery
and support footprint. G-Cube has won various industry awards, such as the Deloitte Tech Fast 50
India Award for the last five years, multiple Brandon Hall Awards for Excellence in Learning and
Technology, the NASSCOM Emerge 50 Award, and multiple Apex Awards for Publication Excellence.
About the LearnX Impact Awards
The LearnX Impact Awards were conceptualized in 2005 with the aim of bringing into focus the
leading innovations in the field of technology-aided training and learning in the corporate scenario.
With over 50 categories, the LearnX award has achieved a name for itself in the first few years of its
existence. It is now considered to be one of the leading accolades in the field of e-learning and
corporate training in the Asia-Pacific region and a name to be reckoned with globally as well.
News Source : G-Cube wins LearnX Impact Award 2015 in the Mobile App Category for Best
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